Our Interaction seeks to engage users with a unique experience of a game they might be familiar with (plinko), readjusted to the standards of sub-gravity control. Through our interaction, Users can control the speed of fans with the hope of touching all of the plinko plinks which collect points and ultimately win the game for them.

plinkorender from Ben Gillespie CU TAM on Vimeo.

Comments(0)

Leave a Comment