These were the expressions we used:
a = 180;
b = time*200;
c = 180;
d = [a,b,c]
temp = thisComp.layer(“shape 5”).transform.position[1]-100;
[926, temp, 0]
temp = thisComp.layer(“shape 5”).transform.orientation[1]-20;
[180, temp, 180]
Ray-Traced 3d took forever to render which was annoying. We ended up doing the looping in premiere to save on render time.

Comments(0)

Leave a Comment